collectAsMutableStateWithLifecycle
fun <T> MutableStateFlow<T>.collectAsMutableStateWithLifecycle(lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current, minActiveState: Lifecycle.State = Lifecycle.State.STARTED, context: CoroutineContext = EmptyCoroutineContext): MutableState<T>
fun <T> MutableStateFlow<T>.collectAsMutableStateWithLifecycle(lifecycle: Lifecycle, minActiveState: Lifecycle.State = Lifecycle.State.STARTED, context: CoroutineContext = EmptyCoroutineContext): MutableState<T>
fun <T> MutableStateFlow<T>.collectAsMutableStateWithLifecycle(initialValue: T, lifecycleOwner: LifecycleOwner = LocalLifecycleOwner.current, minActiveState: Lifecycle.State = Lifecycle.State.STARTED, context: CoroutineContext = EmptyCoroutineContext): MutableState<T>
fun <T> MutableStateFlow<T>.collectAsMutableStateWithLifecycle(initialValue: T, lifecycle: Lifecycle, minActiveState: Lifecycle.State = Lifecycle.State.STARTED, context: CoroutineContext = EmptyCoroutineContext): MutableState<T>
Converts this MutableStateFlow to a MutableState.